Monthly Archives: February 2013

I’m feeling lucky

eDriven.Gui 24 hour sales, February 2013

Just found out that eDriven.Gui has been chosen as 1 of the 10 packages for today’s 24 hour sales. SOMEBODY GET ME THE “I’M FEELING LUCKY” BUTTON!!! ^^ What a great stuff, this Asset Store promotion thing!! And a few

Posted in News

The “touch” question

I got the question on eDriven.Gui touch support quite a few times. The thing is that eDriven.Gui is currently being focused on PC, Mac & Web builds – which are using mouse-clicks, no touch involved (at least GUI components don’t

Posted in News

eDriven.Gui 1.8 available in the Asset Store

eDriven.Gui 1.8 is now available in the Asset Store. Please download the latest version: Designer in RC state (Release Candidate) Bug fixes Internal persistence code completely change Added additional persistence scenarios: adding new control parented to new control (recursively) moving

Posted in News

eDriven.Gui Free Edition Released

edrivengui_featured

I’ve been receiving numerous requests from you guys, for releasing the “preview” version of eDriven.Gui. Most of you just wanna try before buying – so, I created the free version! Download Unity package here! You can use this version for

Posted in Download, News

eDriven.Gui is in the 24 hour sale (February 27-28)

The package is now officially in the 24 hour sale for February 27-28, from 8am GMT to 8am GMT (or midnight PST-midnight PST). Please Retweet!

Posted in News

eDriven.Gui 1.7 available in the Asset Store

eDriven.Gui 1.7 is now available in the Asset Store. Please download the latest version: Designer moved from Beta to RC (Release Candidate) Multiple bug and stability fixes (no designer crashes anymore) Wizard for creating a new GUI from scratch (mapping

Posted in News

eDriven.Gui 1.7 ready for submission

Designer moved from Beta to RC (Release Candidate) Multiple bug and stability fixes (no designer crashes anymore) Wizard for creating a new GUI from scratch (mapping font/audio prerequisites) Added additional persistence scenarios (for editing in Play mode) Added components from

Posted in News